2/28/2002
Eleven new quests added today - not yet listed on the Quest page as not enough information has been found out about them yet. These are for you, the players of RWK, to figure out, and as you discover details about the new quests they will be added to this page accordingly.
2/25/2002
Stallion's Pub has been added to 150, Sur, 145 where creatures give 5 times the gold as normal surface creatures and are as strong as guards (like in Le Puddle Deep). Both zones are important in quests
New quest item
added: Enduring Fists.
See the Quest Items
page for details.
2/18/2002
New quest items have been added: the Crystal of Lars and the Templar's Wand. Both are Templar ONLY drops (you have to be a Templar to get them) but their effects have not yet been revealed.
Sky hermits are now active. If you give them 2 billion gold, they will give you an approbation on your weapon/spell of choice the same way the Dungeon hermits give blessings.
New super relics added: Melee's Rage, Caster's Revenge, and Vampires Scorn. See the Relics page for details. These drops are very rare and can be dropped as enchantments or in pure relic form.
New /stats command was added that shows your stats after your relics fire.New Special Zone: Le Puddle Deep is located at 140, Sur, 190. Enemies here all have relics and skills and are as difficult as guards but give 5 times the gold of normal surface creatures.
1/16/2002
A new beast and weapon
relic was added today. The slayer of the new beast (the Crucified Corpse), whenever it
shall appear, will receive the approbation of his or her choice as well as a Rusty Dagger
with a relic called *Denial of the Believer*. The Rusty Dagger will be a priceless item
for vamps and possibly casters. Its effect is that of the *Calling of Cara* plus a 90%
durability damage spell. For the exact specs see the Relics page.
This new Quest Item CAN be traded so if a fighter should kill the beast, they can sell the
Dagger to someone who would benefit from it. This is a Beast ONLY relic and will not be
dropped.
Changes were made to the
skill Criticality. Euphoric Rushes and Euphoric Surges were added to the game which
indicates an increase in the power of your relics heal or damage amount. Criticality also
increases the chance of your relics going off and executing either a Euphoric Rush or
Surge.
New skill added. See Skills page.
Due to popular demand,
you can also now turn off either shout or emote, or both for that matter.
If you have shout off you will still receive Beast messages and be able to see the Deities
messages.
And Klowdz was the Group 1 winner of yesterday's Acumen Inquest. To everyone that's saying 'It's no surprise that Klowdz won', you would be saying the exact same thing if it was Odessa... or Battlehammer... or Stigmata.... etc.
1/14/2002
Death Spike now does 1'000'000 damage instead of 1000.
1/13/2002
A new skill system has been added to the game. See Skills page for details.
1/10/2002
Hermits were added to
the four corners of every plane.
Currently only the dungeon hermits are active.
If you give the dungeon hermits 1 billion gold, they will enchant a weapon or spell,
depending on which corner of the plane you are in.
The upper left corner (000,Dun,299) enchants your first equipped weapon.
The upper right hand corner (299,Dun,299) enchants your second equipped weapon.
The lower left corner (000,Dun,000) enchants your first equipped spell.
The lower right corner (299,Dun,000) enchants your second equipped spell.
The enchantment is the calling relic of your choice, which you can change in the options
menu.
The other plane hermits currently have no purpose but will for future quests.
1/06/2002
A new quest weapon and
spell were added to the game today that can only be acquired by participating in, and
winning, the new Quest Beast Hunts.
To see details on the new weapon, "Mace of Resurrection" and the new spell
"Sinner's Rebirth", go to the Quest Items page.
The new Quest Beast Hunts will be held more often than normal beast hunts, usually around
once a day. Granted the winner has either a Rustless Lifeceaser or a Lifeless Growls, his
item will be upgraded to the corresponding Quest Item.
All beast hunts from now on will be quest related and the quest item received will be
dependant on the beast fought.